Saturday, January 5, 2019

Masayoshi Son believes Arm's chip blueprints could someday be in 1,000 internet-connected devices per human; his strategy for Arm is revenue growth, not profit (The Economist)

The Economist:
Masayoshi Son believes Arm's chip blueprints could someday be in 1,000 internet-connected devices per human; his strategy for Arm is revenue growth, not profit  —  The British company's pre-eminent position in chip design helps him predict tech's future  —  On the outskirts of Cambridge …



from Techmeme http://bit.ly/2Rybhue

Geek Trivia: Which Scientist’s Notebooks Are Still Too Radioactive To Handle?

Which Scientist’s Notebooks Are Still Too Radioactive To Handle?

  1. Albert Einstein
  2. Hans Geiger
  3. Marie Curie
  4. Ernest Rutherford

Think you know the answer?



from How-To Geek http://bit.ly/2RvUqbv

What to expect at CES 2019: foldable devices, phone displays with hole-punch cameras, 5G phones and laptops, and 8K TVs (The Verge)

The Verge:
What to expect at CES 2019: foldable devices, phone displays with hole-punch cameras, 5G phones and laptops, and 8K TVs  —  CES 2019 is upon us, and The Verge is headed back to Las Vegas to bring you all of the news from the gadget-filled electronics show next week.



from Techmeme http://bit.ly/2GX7GC2

Marc Andreessen: audio will be “titanically important” and VR will be “1,000” times bigger than AR

In a new a16z podcast with the venture firm’s founders Marc Andreessen and Ben Horowitz, there’s a lot to enjoy, from Andreessen’s TV recommendations to Horowitz’s secret to excellent barbecue. (It’s pretty much just “time,” as you might imagine.)

More useful for our founder readers may be Andreessen’s predictions around tech and, because he’s asked about them specifically, his predictions when it comes to wearables, including that virtual reality will be “one thousand” times bigger than augmented reality. It’s an interesting statement given the firm’s bet on Magic Leap and its AR goggles.

You can find the entire podcast here. Our favorite parts are excerpted below for your weekend reading:

On audio:

“The really big one right now is audio. Audio is on the rise just generally and particularly with Apple and the AirPods, which has been an absolute home run [for Apple]. It’s one of the most deceptive things because it’s just like this little product, and how important could it be? And I think it’s tremendously important, because it’s basically a voice in your ear any time you want.

For example, there are these new YouTube type celebrities, and everybody’s kind of wondering where people are finding the spare time to watch these YouTube videos and listen to these YouTube people in the tens and tens of millions. And the answer is: they’re at work. They have this bluetooth thing in their ear, and they’ve got a hat, and that’s 10 hours on the forklift and that’s 10 hours of Joe Rogan. That’s a big deal.

Of course, speech as a [user interface] is rapidly on the rise. So I think audio is going to be titanically important.”

On sensors:

“The second thing I’d nominate for wearables is the concept of sensors on the body. Here, the Apple Watch is clearly in the lead with what they’re doing with the heartbeat sensor. But I think we’ll have a full complement of medical-grade sensors on our body — in a way that we have chosen to [have them] — over the next five or 10 years. I think we’ll be able to predict things like heart attacks and strokes before they happen. Talk about a killer app. [Laughs.] “Beep. I’m going to have a heart attack in four hours. Maybe I should drive to the hospital.

The survival rate [or heart attack victims] at the hospital is, like, 99 percent. The survival rate for people at home is like 50 percent. There’s an opportunity for a massive increase in quality of life with the sensor platforms people are going to have.”

On the future of AR/VR:

“I think optics are coming. It’s going to be a long road, but I think AR and VR are going to work, and that we’re going to have heads-up displays that are going to remove the need for what we have now, which is this little pane of glass that we’re expected to experience the whole world through. The whole world is going to open up around up.

I think AR has tons of potential applications, both at work and at home. [But] I think VR is going to be about 1,000 times bigger. In the Valley right now, this is a very contrarian view. The general theme that you hear is that AR will be bigger than VR, and obviously it should be. If you can do things overlaid over the real world, that should be inherently more interesting than having to construct a synthetic world.

I just think that’s only true for people who live in a really interesting place in the real world. But only something like .1 percent and 1 percent of people on Earth live in a place where they wake up every morning and think, Wow, there are so many interesting things to see. So for everyone who doesn’t already live in a college campus or in Silicon Valley or in a major other city, the new environments we’re going to be able to create in VR will inherently be much more interesting. And there will be a lot more of them. So it’s going to be amazing.”



from TechCrunch https://tcrn.ch/2SCCOIb

Elon Musk’s vision of spaceflight is gorgeous

The image here come from Elon Musk and is concept art of the Starship test vehicle SpaceX is currently assembling at its Boca Chica, Texas launch facility. The real thing will be even better. This test vehicle is shorter and lacks the windows of the production ship that will eventually go into production.

This March or April SpaceX intends to launch the rocket to suborbital heights to prove the viability of the Starship’s systems. Orbital flights are said to be on the books for 2020.

The Starship, previously named BFR, is key to the next phase of SpaceX’s plans. The company intends to use this model as its primary launch vehicle, eventually replacing the current Falcon and Falcon Heavy rockets. SpaceX intends to the Starship to be rocket to rule them all. And it’s going to look good doing it.



from TechCrunch https://tcrn.ch/2F8TbIN

UK's Royal College of Paediatrics and Child Health says that there is no evidence to support claims that screen time is harmful for children's health (Tom Chivers/New Statesman)

Tom Chivers / New Statesman:
UK's Royal College of Paediatrics and Child Health says that there is no evidence to support claims that screen time is harmful for children's health  —  Correlation does not equal causation when it comes to screen time.  —  How much should we worry about our children using screens?



from Techmeme http://bit.ly/2F8Ix4N

PSA: File your US tax return before scammers steal your refund

It’s tax season! You know what that means? It’s scamming season, too.

You might have heard this story before. A scammer starts by spoofing an email pretending to be the chief executive of a company, angrily demanding that someone in accounting or human resources immediately sends over their employees’ W-2 forms “or there will be trouble!” The person doesn’t think twice, not wanting to get told off, and emails back the forms, which spell out exactly how much the employees’ earned and how much the company withheld from your wages in tax for the year.

Lo and behold, they’ve just handed over the crown jewels for committing fraud to criminals.

Then, after the scammers steal your W-2 forms, they file your tax returns as though they were you. By fudging the numbers, they can trick the Internal Revenue Service into turning over a tax refund — which then they cash in, using none other than the information from your stole W-2 form.

All the while, you’re putting off doing your taxes until late March because the thought of doing them is so depressing that you literally need months of mental preparation before you start crunching the numbers.

These so-called “W-2 scams” are far too easy to carry out. They’re easy for scammers to obtain and the scammers go undetected for weeks or months, and the IRS doesn’t tell you when your tax return has been filed, meaning anyone can do it without your knowledge.

Scamming consumers out of their tax refunds costs taxpayers billions of dollars each year — and the IRS knows full well how damaging these scams can be. Earlier this year, a government watchdog said that the IRS could do a lot more to prevent W-2 scams in the future — not least telling taxpayers when their filings have been accepted, so that it can be withheld and refunds are protected in case the taxpayer flags it as fraudulent.

Right now, the U.S. is in the midst of a government shutdown — and that’s affecting the IRS. Normally, the IRS lets you start submitting your tax returns by the end of January. This year, it’s not clear when taxpayers can start submitting their filings. Worse, because of the shutdown, any refunds are expected to be delayed.

But it doesn’t mean you can drag your feet and put things off. Now’s a better time than ever to get prepared.

If you haven’t already received your W-2 by mail, you’ll receive it from your employer the end of January. (Many companies these days let you download your W-2 form early through Workday, if you’re subscribed, or other internal corporate portals.) Once you’ve received all of the documents and paperwork you need to file, sit down with a pot of coffee and get the return done.

Once the IRS flings open the doors, file your return as soon as possible.

You should check before you file using the IRS’ filing status checker to see if your tax return has already been submitted. If it has, contact your company and speak to the IRS to file a certain form to get it voided.

Remember, in security, humans are the weakest link. And that’s never been more true than during tax season.



from TechCrunch https://tcrn.ch/2F8K4sh

Hire faster, work happier: Startups target employment with AI and engagement tools

If you have a job today, there’s a good chance you personally reached out to your employer and interviewed with other humans to get it. Now that you’ve been there a while, it’s also likely the workday feels more like a long slog than the fulfilling career move you had envisioned.

But if today’s early-stage startups have their way, your next employment experience could be quite different.

First, forget the networking and interview gauntlet. Instead, let an AI-enabled screening program reach out about a job you don’t seem obviously qualified to do. Or, rather than talk to a company’s employees, wait for them to play some online games instead. If you play similarly, they may decide to hire you.

Once you have the job, software will also make you more efficient and happier at your work.

An AI-driven software platform will deliver regular “nudges,” offering customized suggestions to make you a more effective worker. If you’re feeling burned out, head online to text or video chat with a coach or therapist. Or perhaps you’ll just be happier in your job now that your employer is delivering regular tokens of appreciation.

Those are a few of the ways early-stage startups are looking to change the status quo of job-seeking and employment. While employment is a broad category, an analysis of Crunchbase funding data for the space shows a high concentration of activity in two key areas: AI-driven hiring software and tools to improve employee engagement.

Below, we look at where the money’s going and how today’s early-stage startups could play a role in transforming the work experience of tomorrow.

Artificial intelligence

To begin, let us reflect that we are at a strange inflection point for AI and employment. Our artificially intelligent overlords are not smart enough to actually do our jobs. Nonetheless, they have strong opinions about whether we’re qualified to do them ourselves.

It is at this peculiar point that the alchemic mix of AI software, recruiting-based business models and venture capital are coming together to build startups.

In 2018, at least 43 companies applying AI or machine learning to some facet of employment have raised seed or early-stage funding, according to Crunchbase data. In the chart below, we look at a few startups that have secured rounds, along with their backers and respective business models:

At present, even AI boosters don’t tout the technology as a cure-all for troubles plaguing the talent recruitment space. While it’s true humans are biased and flawed when it comes to evaluating job candidates, artificially intelligent software suffers from many of the same bugs. For instance, Amazon scrapped its AI recruiting tool developed in-house because it exhibited bias against women.

That said, it’s still early innings. Over the next few years, startups will be actively tweaking their software to improve performance and reduce bias.

Happiness and engagement

Once the goal of recruiting the best people is achieved, the next step is ensuring they stay and thrive.

Usually, a paycheck goes a long way to accomplishing the goal of staying. But in case that’s not enough, startups are busily devising a host of tools for employers to boost engagement and fight the scourge of burnout.

In the chart below, we look at a few of the companies that received early-stage funding this year to build out software platforms and services aimed at making people happier and more effective at work:

The most heavily funded of the early-stage crop looks to be Peakon, which offers a software platform for measuring employee engagement and collecting feedback. The Danish firm has raised $33 million to date to fund its expansion.

London-based BioBeats is another up-and-comer aimed at the “corporate wellness” market, with digital tools to help employees track stress levels and other health-related metrics. The company has raised $7 million to date to help keep those stress levels in check.

Early-stage indicators

Early-stage funding activity tends to be an indicator of areas with somewhat low adoption rates today that are poised to take off dramatically. For employment, that means we can likely expect to see AI-based recruitment and software-driven engagement tools become more widespread in the coming years.

What does that mean for job seekers and paycheck toilers? Expect to spend more of your time interfacing with intelligent software. Apparently, it’ll make you more employable, and happier, too.



from TechCrunch https://tcrn.ch/2AxWXbm

Salesforce's Marc Benioff on elevating Keith Block to co-CEO, company's deal with US Customs and Border Protection, comparing Facebook to cigarettes, more (Ari Levy/CNBC)

Ari Levy / CNBC:
Salesforce's Marc Benioff on elevating Keith Block to co-CEO, company's deal with US Customs and Border Protection, comparing Facebook to cigarettes, more  —  - After a summer vacation, Benioff made the surprising decision to elevate Keith Block to co-CEO, enabling a “divide and conquer strategy” …



from Techmeme http://bit.ly/2LUpYlW

Bob Iger on Disney's streaming efforts, BAMTech acquisition, and challenges like changing compensation models as the company's new services get closer to launch (Jack Hough/Barron's Online)

Jack Hough / Barron's Online:
Bob Iger on Disney's streaming efforts, BAMTech acquisition, and challenges like changing compensation models as the company's new services get closer to launch  —  Burbank, Calif.—At Walt Disney (DIS) headquarters in this studio-filled city, Suite 3H in the original animation building holds stacks …



from Techmeme http://bit.ly/2Fa2cSH

Security researchers find over a dozen iPhone apps linked to Golduck malware

Security researchers say they’ve found more than a dozen iPhone apps covertly communicating with a server associated with Golduck, a historically Android-focused malware that infects popular classic game apps.

The malware has been known about for over a year, after it was first discovered by Appthority infecting classic and retro games on Google Play, by embedding backdoor code that allowed malicious payloads to be silently pushed to the device. At the time, more than 10 million users were affected by the malware, allowing hackers to run malicious commands at the highest privileges, like sending premium SMS messages from a victim’s phone to make money.

Now, the researchers say iPhone apps linked to the malware could also present a risk.

Wandera, an enterprise security firm, said it found 14 apps — all retro-style games — that were communicating with the same command and control server used by the Golduck malware.

“The [Golduck] domain was on a watchlist we established due to its use in distributing a specific strain of Android malware in the past,” said Michael Covington, Wandera’s vice-president of product. “When we started seeing communication between iOS devices and the known malware domain, we investigated further.”

The apps include: Commando Metal: Classic ContraSuper Pentron Adventure: Super HardClassic Tank vs Super BomberSuper Adventure of MaritronRoy Adventure Troll GameTrap Dungeons: Super AdventureBounce Classic LegendBlock GameClassic Bomber: Super LegendBrain It On: Stickman PhysicsBomber Game: Classic BombermanClassic Brick – Retro BlockThe Climber Brick, and Chicken Shoot Galaxy Invaders.

According to the researchers, what they saw so far seems relatively benign — the command and control server simply pushes a list of icons in a pocket of ad space in the upper-right corner of the app. When the user opens the game, the server tells the app which icons and links it should serve to the user. They did, however, see the apps sending IP address data — and, in some cases, location data — back to the Golduck command and control server. TechCrunch verified their claims, running the apps on a clean iPhone through a proxy, allowing us to see where the data goes. Based on what we saw, the app tells the malicious Golduck server what app, version, device type, and the IP address of the device — including how many ads were displayed on the phone.

As of now, the researchers say that the apps are packed with ads — likely as a way to make a quick buck. But they expressed concern that the communication between the app and the known-to-be-malicious server could open up the app — and the device — to malicious commands down the line.

“The apps themselves are technically not compromised; while they do not contain any malicious code, the backdoor they open presents a risk for exposure that our customers do not want to take.

“A hacker could easily use the secondary advertisement space to display a link that redirects the user and dupes them into installing a provisioning profile or a new certificate that ultimately allows for a more malicious app to be installed,” said the researchers.

One of the iPhone apps, “Classic Bomber,” which was spotted communicating with a malicious command and control server. It’s since been pulled from the U.S. store. (Screenshot: TechCrunch)

That could be said for any game or app, regardless of device maker or software. But the connection to a known malicious server isn’t a good look. Covington said that the company has “observed malicious content being shared from the server,” but that it wasn’t related to the games.

The implication is that if the server is sending malicious payloads to Android users, iPhone users could be next.

TechCrunch sent the list of apps to data insights firm Sensor Tower, which estimated that the 14 apps had been installed close to one million times since they were released — excluding repeated downloads or installs across different devices.

When we tried contacting the app makers, many of the App Store links pointed to dead links or to pages with boilerplate privacy policies but no contact information. The registrant on the Golduck domain appears to be fake, along with other domains associated with Golduck, which often have different names and email addresses.

Apple did not comment when reached prior to publication. The apps are appear to still be downloadable from the App Store, but all now say they are “not currently available in the U.S. store.”

Apple’s app stores may have a better rap than Google’s, which every once in a while lets malicious apps slip through the net. In reality, neither store is perfect. Earlier this year, security researchers found a top-tier app in the Mac App Store that was collecting users’ browsing history without permission, and dozens of iPhone apps that were sending user location data to advertisers without explicitly asking first.

For the average user, malicious apps remain the largest and most common threat to mobile users — even with locked down device software and the extensive vetting of apps.

If there’s one lesson, now and always: don’t download what you don’t need, or can’t trust.



from TechCrunch https://tcrn.ch/2C092Gq