Saturday, June 1, 2019

DeepMind researchers detail how they designed automated "agents" that exhibited humanlike behavior when playing the capture the flag game mode inside Quake III (Cade Metz/New York Times)

Cade Metz / New York Times:
DeepMind researchers detail how they designed automated “agents” that exhibited humanlike behavior when playing the capture the flag game mode inside Quake III  —  Chess and Go were child's play.  Now A.I. is winning at capture the flag.  Will such skills translate to the real world?



from Techmeme http://bit.ly/2IaVo6s

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